Category Archives: Flying Squirrels

RDTN Episode 114: They Who Were 8, Rum & Bones Second Tides, & Fuzzy Tales

We hope you enjoy the brand new segment that is being brought to you from the creative mind of Chaz Marler. In this new segment, we will debate the aspects of various positions people take in the mechanics, themes, and design of board games. Now that it has been typed, that sounds a little heavier than anticipated. We hope to continue to have this segment in a regular fashion and love to hear comments and suggestions on how to make it even better.

We overview two games with our 5 Minute Initiative format in this episode. Rum & Bones, Second Tide is a follow up from CMON that adds some new mechanics that were not present in the original. If you want a good little dice chucker, then this might be a game that you need to check out. Don’t get us wrong here, there is some strategy around planning the moves, determining the quickest course to the needed victory points, but when the battles rage, it comes down to the dice.

They Who Were 8 is the other game we talk about. This one is a deceptive game in that what seems to be a simple “cube” pusher, suddenly becomes a real thinker. You will find yourself trying to out guess your opponents and thinking you have the game one, when suddenly, things shift on you and you are now trying to play catch-up to everyone else. Be sure to read the final scoring a couple of times before sitting down to play because failure to do it correctly will cause you to have a distaste in your mouth

Travis, Marty’s son, sits down and talks to us about the BGG Golden Geek 2016 RPG winner, 7th Sea. So, if you are curious why it won, be sure to give this a listen. Travis speaks to the system it uses and the setting. Most importantly, he mentions that everything you need is contained in one book and not spread over multiple books. If you are looking for a pirate themed RPG, you should give this one a look.

Once we had recorded and edited the episode, we got some excited news from Portal Games. They have announced one of their big games coming out in 2018, Detective: A Modern Crime Boardgame. We decided this news was worth adding an additional segment at the end of the episode so that we can provide details that we gathered from the North American Portal Games Representative, Chevee Dodd. 

Thanks for listening as always and be sure and fill out our poll on what games you would like to hear our thoughts on in upcoming episodes.

 

Segment Time
Intro 00:41
Majority Rules 3:25
Next Vacation 10:29
BGG Golden Geek Awards 11:04
RPG Options 14:12
Rising Sun 16:17
War of the Ring 18:53
Imperial Settlers: Aztecs 22:25
7th Sea RPG 24:31
Flying Squirrels 29:51
A-Case 30:22
Kickstarters Suck 33:08
Movie Discussion 34:37
Dice of Crowns 36:35
Marty's Rant on Star Wars: Destiny 38:27
Favorite Fridays 41:13
The Broken Token 43:27
They Who Were 8 44:15
Fuzzy Tales with Chaz Marler 49:28
Pair of Dice Paradise Contest 1:17:50
Portal 1:24:10
Rum & Bones: Second Tide 1:25:08
What to Review Next 1:30:19
Detective: A Modern Crime Boardgame 1:32:24

RDTN Episode 111: The Castles of Burgundy The Card Game, Flying Squirrels and Our Awesome Wives

It was over 100 episodes ago when our wives joined us on RDTN. It only took four years for them to forget about that experience and join us again beyond just a game review. They enlightened us on where they thought RDTN would be in four years and how things have changed in the four years since we started this adventure. We then tricked them into playing The Castles of Burgundy: The Card Game so we could do a group review. We hope you enjoy them coming back and remember, the next four years will fly by until they return again. Maybe, if they get some praise, they will come back on sooner than later.

We had some time to capture a few Flying Squirrels for the show since the ladies left a little early and how we have gone down the rabbit hole with Star Wars Destiny. Be sure and check out the Kickstarter for Delve by a good friend of the show Pete Shirey. It is tile laying, dice rolling, dungeon delving game. Delve, I get it now. Have you ever noticed just the amount of kickstarters that come out this time of year. There a another big one from CMON and then there is Railways of Nippon. How is someone to decide on what to get and still have some money to spend on Star Wars Destiny boosters. Then there are accessories and little projects as well that need some love.

Hope you enjoy the show and please be sure to post a review if you get a chance, we really do appreciate it.

Segment Time
Intro 00:37
Back to the Future 2:44
La La Land 3:37
The Wives take the mics 5:45
The Broken Token 24:15
The Castles of Burgundy: The Card Game 25:18
Flying Squirrels 36:03
Delve & The Gameboy Geek 36:34
Mysterium App 38:40
Stop Thief! Restoration Games 40:54
Dark Side of Collectible World 42:57
Zen Bins 44:56
The RDTN site malfunction 46:53
Portal Games 49:25
Outro 50:10
Rickroll again 52:20
Cowbell has a new meaning 53:35
Last thoughts 54:30

RDTN Episode 109: Jorvik, Adrenaline, Oracle of Delphi, Clank! and the Sadlers

episode109We enter a new year by starting off pretty strong. We have four 5 Minute Initiatives and we interview the Sadler brothers about a new game they designed for Megacon Games. The game the Sadlers designed is based on the Myth Universe, but aside from having roots in the universe, it is a standalone game, so you will not need Myth to play. You can use the miniatures from Myth if you want as an added bonus, but they are not necessary. The game is a coop game and should be released mid to late summer. If you are interested, be sure to check out the Kickstarter that starts the first week in January.

One thing that I, Tony, would like to point out in the blog that might not have come through in the show or might give the wrong impression is about the game Oracle of Delphi, Marty and I are not saying it is a bad game just that it is one that out of all the Feld games, is not one we would play first. There were many items that just rubbed us wrong in this game and the fact that we played Jorvik soon after, made the conclussion even more prevalent. The game has things I really like in games. It has a modular map for adding replay ability. It has dice, it has simple objectives, and it has multiple options to help you throughout the game. The downtown or A.P. wasn’t strong with this game either. But the fact that Marty has had run away leaders and the frustration I felt while playing was large, it just left us with a bad aftertaste. But like the Geico Raccoon commercial, you really need to try this game for yourself.

As far as deck builders go, Clank! is a good one for sure, but I think I liked Tyrants of the Underdark more. However, Clank! is so easy to teach and I can see where the board, sweet bag, unique endgame, and push your luck aspect can really draw people into that game. Jorvik is a great mid to light euro that anyone will be able to catch on and be able to play. But recommend that you go through the cards with everyone before playing so they know what to expect each season and can somewhat have a strategy. Adrenaline is just fun to play and the whole aspect of dwindling points when people get killed ensures that there is no gang up on anyone. There is no meanness to this game because people just need to understand that their character is nothing more than a way for people to score victory points. And with there being no downtime or punishment for getting killed, people are never out of the game. Be sure and check it out if you get a chance.

Oh, and we pulled a Legendary Darth Vader in our Star Wars Destiny booster packs. Even a blind squirrel finds a nut once in awhile.

Segment Time
Intro 00:36
Flying Squirrels 3:50
TTR:Switzerland 4:31
FFG: Arkham Horror Investigator Book 6:15
R&R Games: Times Up 8:13
NES Classic 10:42
The Good the Bad the Ugly 12:40
Star Wars Destiny 14:47
Oracle of Delphi 17:25
Portal Games 23:07
Jorvik 24:05
The Sadlers: Myth Dark Frontiers 29:30
Clank! 45:57
The Broken Token 51:29
Adrenaline 52:06
Outro 56:57
Funagain 1:02:51