RDTN Episode 116: Assault of the Giants, Jump Drive, Moons and Chit Chat

After many attempts to get the segment to rise from the ashes, we were successful in rezzing Chit Chat for this episode. We are honored to have Mandi Hutchinson join the Chit Chat team, so please be sure to be on your best behavior while she is here. However, Suzanne is use to y’all so carry on as normal. In the segment, we tackle the dilemma of how do you cull your games and, without a doubt, there are many ways to look at it. We are just going to present our ways from the simple to the completely ridiculous* and hope that you will contribute some of yours on either the RDTN Guild or Facebook Page.

Assault of the Giants by Wizkids games is the big review in this episode. This is an area control game where giant
factions are battling for ordning points by completing events or battling with other clans on the board. The game is based on the Dungeons & Dragons adventures and comes from the story the Storm King’s Thunder which was published in 2016 and is often seen as one of the best adventures for 5th edition. The premise of that story is that the giants are running a muck and the small folk must battle the giants or be crushed. This game uses the very start of the story where the giants have emerged. Players control one faction on the board and play command cards to do the various actions. The game is straight forward and fairly easy to teach. Most importantly for us, the game makes us want to play it again because we had a nagging sensation that we could have done better. If you get a chance to give this a try, be sure to do it.

We also have two 5 Minute Initiative reviews based on two new card games. Jump Drive is from Rio Grande Games and is from the Race for the Galaxy universe. This is a clearly a filler that might help you with Race or Roll for the Galaxy in a generic way, but it would be stretching it to say it is an intro to either of those games. Don’t give this too much analysis, it is a filler game. The other game is Moons from one of our local designers, Robert Burke. This trick-taking card game is not a filler and is similar to the card game Diamonds by Stronghold Games. There are some nice one offs to a standard card game that is enough that you might not want to pass up a play if you get the opportunity. Both games are not without their minor faults from a big point swing in Jump Drive to the advantages that the asteroid cards have in Moons. But, we would still play them if brought out on the table.

Be sure to check out the Secret Cabal crowd funding that is going on if you are so inclined. One other thing, if you have yet to write a review or rank RDTN over at iTunes, we would greatly appreciate it.

Segment Time
Intro 00:34
The Captain is Dead 5:26
Secret Cabal KS 14:13
Jump Drive Review 20:07
Portal Games 24:54
Assault of the Giants 25:44
Chit Chat 45:44
Moons Review 1:18:43
The Broken Token 1:23:35
Outro  1:24:23

Definition of gibbous
1 a : marked by convexity or swelling
b of the moon or a planet : seen with more than half but not all of the apparent disk illuminated
2: having a hump

RDTN Episode 115: VAST, Imperial Settlers-Aztecs, Balloon Pop, and Interview with Justin Jacobson


It is no secret that we like games that have some type of asymmetrical component to it and VAST: The Crystal Caverns has this. The fact that each individual has their own “powers” and play style is what brings us to the table for this game. But, the individuality doesn’t keep the interaction down because everyone must help one another at times in hopes that they are able to score their winning condition when the time is right. One thing that would scare us for sure in designing this game is how to balance this game with all this individuality. But thank goodness they did achieve it. And due to the individuality, you will spend time getting good at one, then realize you got four more to go, so the replays will be in this game. There has been some negative comments out in the community, but you do owe yourself at least one play of this game.

We also got to try the Aztec expansion for Imperial Settlers which we were lucky enough to demo back in July of 2016. We enjoy Imperial Settlers and this expansion will hopefully get the game to the table more. The Pray mechanic and Blessing resource are truly a new and innovative approach for this type of game. Instead of a dry get resource, use resource repetitive play, you know have the randomness that these games are lacking at times. Also, there was an error on a card that delayed this game coming out until Portal was able to reprint this one card and stick in each expansion. That goes a long way in showing the type of company you are dealing with because they could have just pushed the expansion out and had people contact them for a replacement. Well done Ignacy, well done.

It is exciting that Stop Thief got funded, but wait till you listen to Justin tell us about the plans for Restoration Games. They are already working on more games and will be making announcements at Gen Con. We tried, man did we try to get him to Spill the Beans, but he was tight lipped. He did promise to come back and we will surely have him back on the show and hopefully Rob Daviau will join us.

Segment Time
Intro 00:45
GAMA News 2:45
Castle Dukes 6:30
Cooking with Dice 7:55
Evolution Climate 9:58
Balloon Pop 11:43
Karuba 15:10
First play of Star Wars Rebellion 16:43
Imperial Settlers: Aztecs 19:23
Portal Games 24:25
VAST: The Crystal Caverns 24:56
The Broken Token 46:58
Justin Jacobson 47:25
Outro 1:04:20
Funagain 1:10:05

RDTN Episode 114: They Who Were 8, Rum & Bones Second Tides, & Fuzzy Tales

We hope you enjoy the brand new segment that is being brought to you from the creative mind of Chaz Marler. In this new segment, we will debate the aspects of various positions people take in the mechanics, themes, and design of board games. Now that it has been typed, that sounds a little heavier than anticipated. We hope to continue to have this segment in a regular fashion and love to hear comments and suggestions on how to make it even better.

We overview two games with our 5 Minute Initiative format in this episode. Rum & Bones, Second Tide is a follow up from CMON that adds some new mechanics that were not present in the original. If you want a good little dice chucker, then this might be a game that you need to check out. Don’t get us wrong here, there is some strategy around planning the moves, determining the quickest course to the needed victory points, but when the battles rage, it comes down to the dice.

They Who Were 8 is the other game we talk about. This one is a deceptive game in that what seems to be a simple “cube” pusher, suddenly becomes a real thinker. You will find yourself trying to out guess your opponents and thinking you have the game one, when suddenly, things shift on you and you are now trying to play catch-up to everyone else. Be sure to read the final scoring a couple of times before sitting down to play because failure to do it correctly will cause you to have a distaste in your mouth

Travis, Marty’s son, sits down and talks to us about the BGG Golden Geek 2016 RPG winner, 7th Sea. So, if you are curious why it won, be sure to give this a listen. Travis speaks to the system it uses and the setting. Most importantly, he mentions that everything you need is contained in one book and not spread over multiple books. If you are looking for a pirate themed RPG, you should give this one a look.

Once we had recorded and edited the episode, we got some excited news from Portal Games. They have announced one of their big games coming out in 2018, Detective: A Modern Crime Boardgame. We decided this news was worth adding an additional segment at the end of the episode so that we can provide details that we gathered from the North American Portal Games Representative, Chevee Dodd. 

Thanks for listening as always and be sure and fill out our poll on what games you would like to hear our thoughts on in upcoming episodes.

 

Segment Time
Intro 00:41
Majority Rules 3:25
Next Vacation 10:29
BGG Golden Geek Awards 11:04
RPG Options 14:12
Rising Sun 16:17
War of the Ring 18:53
Imperial Settlers: Aztecs 22:25
7th Sea RPG 24:31
Flying Squirrels 29:51
A-Case 30:22
Kickstarters Suck 33:08
Movie Discussion 34:37
Dice of Crowns 36:35
Marty's Rant on Star Wars: Destiny 38:27
Favorite Fridays 41:13
The Broken Token 43:27
They Who Were 8 44:15
Fuzzy Tales with Chaz Marler 49:28
Pair of Dice Paradise Contest 1:17:50
Portal 1:24:10
Rum & Bones: Second Tide 1:25:08
What to Review Next 1:30:19
Detective: A Modern Crime Boardgame 1:32:24