03:20 MTV: The Throwback Music Party Game
13:14 Betrayal at House on the Hill
19:40 Home Repair Sucks
23:56 The Few & Cursed
32:40 Cartographers Heroes
35:54 Portal Games
37:00 What is in the Bag
50:57 Miniature Market
52:16 Honey Buzz
1:22:37 The Broken Token
Two games took what we know about certain mechanics and expect from those mechanics and changed them up on us causing a pause for a moment. Honey Buzz took the standard worker placement/tile placement mechanics and meshed them together into a programming game that looking back, requires more planning than originally done. This game’s core idea of you get to do actions when you complete a honeycomb makes you have to really think ahead toward future moves. It is very deceptive in the play and easy to miss if not careful.
The second game, The Few & Cursed, changed up the deck building concepts for us. When you deck build, you look for getting cards that provide a synergy to your hand. The Few & Cursed doesn’t work that way due to the random draw that you get. You have to work on the synergy by acquiring cards at the store that build up your character and then play/store cards from your hand to help you in your quests. So, it isn’t the same as most deck builders where you just empty your hand, buy cards, discard and draw new ones. You have to put some strategy in how to play cards, how to move and get into position and then unless unholy damage on the Cursed. Once again, a different mindset was needed.
Thanks for listening and come back in a week where the Daviau’s come and join us At The Table or whatever we are going to call the new segment.