Category Archives: Tabletop Showcase

RDTN Episode 155: Tabletop Showcase – Martin Wallace

Over the six years of doing the Rolling Dice & Taking Names podcast, we have been privileged to have some of incredible designers drop by the show and talk. Once again, the show is graced by another well-known designer who really doesn’t need much introduction. Martin Wallace took some time from his game designs to discuss his new game Wildlands.

Wildlands is being produced by Osprey Games and already has one expansion and a second following in first quarter of 2019. This isn’t a typical Wallace game, but the depth and strategy are there as you would expect. Martin mentions during the show about the use of the Interrupt in the game and just how strategic it is. To be honest, it is something we had not even thought of during our plays. So, the next time it is on the table, we will sure to be taking it into consideration.

Be sure to catch the other content produced this week by the other creators that are part of Tabletop Showcase.

Thanks for listening and be sure and check out our next episode when Ignacy stops by to  discuss Portal’s new game, Monolith Arena.

Segment Time
Quick Introductions 3:12
Tour of WETA 7:17
Movie Set Tours 9:07
Early Life of Martin Wallace 10:55
Lego Discussion 14:50
When did it all start 17:42
Now vs Then 19:18
His better half 21:47
Clockwise or Counter-clockwise 23:49
Industry thoughts 25:02
It’s a Martin Wallace 28:02
The birth of Wildlands 30:47
Combat in Wildlands 32:52
Designer Hints on Playing Wildlands 36:22
Wildlands is like? 39:07
Simplicity for the win 41:03
Infinitely Expandable 43:02
How do you win and game balance 45:12
Wildlands comes together 48:40
Rank’em 51:50
What is next for Martin Wallace 1:05:22
Martin Wallace's lawnmower 1:11:00
Outro 1:13:21

RDTN Episode 121: Tabletop Showcase – Interview with Eric Lang, Designer of The Godfather

As part of the Tabletop Showcase series, Eric Lang returns to RDTN for a discussion on his newest game from CMON, The Godfather: Corleone’s Empire. Eric goes over the design process and the things he hoped to accomplish with this euro-game that based on the theme, you might not expect it. Our discussion takes us from the start of the project to the final graphic design. Eric was a very gracious guest and provided us some great insight.

Don’t forget about the contest sponsored by Tabletop SHOWCASE. You have until 6/30/2017 to enter and you can get to the contest page HERE.

Marty and I would like to give a special thanks to Rich Sommer for coming onto the show and providing us with the Cocktail while gaming. Rich does a similar segment on his show that is always a treat to listen to, even if you do not partake in the spirits. Here are the links to The Godfather and The Godfather II drinks.

Be sure to return for Episode 122 where we discuss our events at Origins and the Rocky Mountain Gaming Vacation as well as another game review.

Segment Time
Intro 00:36
Tabletop Showcase 2:00
Eric Lang 2:40
Why the move 3:40
What started The Godfather 5:40
The Prototypes 8:16
The Design Process 10:14
No movie needed 17:12
Game Overview 19:39
The birth of The Suitcase 21:45
Four rounds and why 23:12
It is the Family Business 24:25
Paths to Victory 27:04
Theme is everything 29:02
We got some replay 33:04
Why are there no $4 37:12
Talk about the Graphic Design 39:00
Rich Sommer: The Godfather Cocktail 42:43
Future Plans 49:45
What is Eric's Future 51:51
Con Plans 55:35
The Broken Token 59:48
Portal Games 1:00:31
Our thoughts on The Godfather 1:01:11
We have a CONTEST 01:07:42
Funagain 1:11:12