Category Archives: Guest

RDTN Episode 166: Unmatched, Restoration Games Interview, Tudor, Kapow, Combo Fighter, Kickstarters

I told Marty that we should occasionally change the secret word to the Green Room. By keeping the same code, past people could show up and request to come back on the show. Luckily that has not happen yet, but we were lucky to have Justin Jacobson and Rob Daviau make another guest appearance on the show. The last time they were on, Fireball Island was launched on Kickstarter and we all know how that turned out for them. This time, they tell us about the new Unmatched Battle of Legends. Also, it seems “moonpie”, “squirrel”, and “lawnmower” aren’t very strong codes.

We rez from the dead the segment In a Nutshell and talk about a couple of games that we got to the table. We had a dice chucker called Kapow. This was one that is a filler and ramps up very quickly. Hidden strategy on building and constructing your dice to combat your opponent. Combo Fighter is a card battle game that rewards those that can card count. Tudor has a unique method of changing the base actions through the collection of rings and their position on a cardboard hand. What makes this difficult is the only way to get the rings is by moving up to the top in the throne room. And if someone displaces you, then they can take your ring. Interesting mechanic in the game.

We also played many Kickstarters and give our opinions on them. They are either already active or will soon be active. One of these was designed by a Nate Bivins who has been on the show before and is part of the Scurry Report. This seems to be Kickstarter season, so lots of competition for your dollar. I know I have passed up some incredible ones, but the temptation is too great on some of the ones we talk about in this episode.

Time Segment
00:33 Intro
03:10 Tantrum Con – Table Flip
06:05 Portal has a new URL
10:15 Kapow
14:32 Combo Fighter
18:08 Tudor
23:35 Miniature Market
24:22 Restoration Games in the House
29:00 Breaking Bread
30:50 Kitchen Makeover
32:20 Fireball Island
35:00 Dark Tower
37:12 Unmatched – Restoration of Epic Duels
1:08:13 Fireball Expansion – Spider Springs
1:14:00 Conspiracy
1:21:15 Downforce – Wild Ride
1:25:50 Sports Ball Talk
1:31:16 Portal Games
1:32:32 Kickstarter Previews
1:33:20 Roland Wright
1:34:32 Graphic Novel Adventures
1:37:21 Silver River
1:48:12 Summit Expansion
1:49:40 Glen More II Chronicles
1:54:58 Outro
1:57:07 The Broken Token

RDTN Episode 164: Raccoon Tycoon, Beta Colony, Terror Below

Sorry for the back to back long episodes. However, we have a good reason. First, Sara Erickson from Renegade Game Studios dropped by and wanted to tell us about Mike Elliot’s new game, Terror Below, that is currently on Kickstarter. Don’t worry, it is funded but if you have any doubts on if you are backing or have questions, maybe Sara will have the answers you seek. She also was subjected to a Rank’em, something we haven’t had the opportunity to do in awhile.

Next comes to fairly lengthy discussion about two games that we go to the table. Raccoon Tycoon from Forbidden Games is a very enjoyable commodities game that is fast to teach and play. We also are finding that the various strategies work well so no set winning one and anytime we have an hour to get a game in, it is a good bet we will reach for it. If you want to try out a commodities game, we can’t recommend this enough. Components and art are top notch and the price at Miniature Market makes it tough not to get.

Beta Colony by Rio Grande Games was a different style of game that employed a dice mechanism similar to the one that is used in Lorenzo, but they took it one more step with the “rolldell” in the center of the board. Everyone is using the same dice pool, but how you use it in determining your actions is different between players. There is no competing for spaces,  so the game is more about how well you strategize during your turn.

Finally, Vanessa and Marty discuss Precious Cargo from Winning Moves Games. Maybe Marty will keep her doing these reviews and we can get more reviews to the Podcast.

The next episode is our annual award show and all the votes are in and the presenters are lined up. Hopefully there will be some surprises in 2019.

Time Segment
00:31 Intro
01:10 Bubble Burst
06:30 Spiderman: Into the Multiverse
14:00 Grizzled Armistice
19:35 GMT P500 Battle Line
26:20 Chronicles of Crime
28:45 Precious Cargo
34:40 The Broken Token
36:00 Beta Colony
48:09 Sara Erickson: Terror Below
51:58 Mower Discussion – It isn’t just us
55:00 Terror Below
1:18:22 Rank’em with Sara
1:33:50 Miniature Market
1:35:02 Portal Con Retrospect
1:54:51 Raccoon Tycoon
2:11:00 Outro
2:14:15 Portal Games

RDTN Episode 163: Everdell, Stephen Buonocore, Tantrum House

We have guests on for this show and we get chatty with one guest. He is such a great friend to the show and it is hard keeping it short. Stephen Buonocore does a deep dive with us on what it takes for a game to get noticed in today’s market and have staying power. Think about it. How many times do we all hear about this great game that is out and within a month, crickets. We ask Stephen what does it take to make it last or how can Stronghold renew interest in games that have received the Squirrel treatment by game players. Stephen even talks about Stronghold’s catalog and how things in hindsight were a sure thing, were not that way at the start. And it would not be a visit without Stephen doing some pitching on the upcoming games, but we try and challenge him to tell us how is he going to keep the spotlight on them.

Marty and I also have been discussing the upcoming convention Tantrum Con in Spartanburg, SC. Well, why should we try and guess at what is happening when we can bring Tantrum House on to tell us about it. Sarah and Melissa join us and in RDTN fashion, we end up talking about more than just Tantrum Con. We are really looking forward to the convention except for the early morning drive.

And we would not be a board gaming podcast if we didn’t talk about a game. We got in the hot game from Gen Con called Everdell. This is a great worker placement, engine builder that has a unique twist where there are not defined rounds where everyone advances at the same time. But it goes back to our discussion with Stephen, do you still hear about this game, well you should. Very assessible game for people to get into.

Thanks for listening and we are about a month away from our annual award show The Squirrely’s. If you haven’t voted in the All Y’all Award, be sure to visit this link and cast your vote. Nominations will be closing soon.

Time Segment
00:33 Intro
02:32 Rob Daviau in Town
03:35 Holding On: The Troubled Life of Billy Kerr
08:35 Behind the Scenes: Font Sizes
13:20 Rulebook writing
14:52 Tony-proof the Internet
17:24 Expanding Musical Tastes
19:02 Snakes & Lattes in CLT
22:15 Miniature Market
24:30 Stephen Buonocore – Deep Dive Discussion
26:45 Stephen’s Mower of Choice
30:05 How does a game get noticed
37:08 Can you have Evergreen titles now?
42:40 We don’t constrain supply
45:00 Two Week shelf life?
51:40 Lightning in a Bottle
57:32 Stephen’s in Trouble
1:00:35 The Pitch
1:07:10 Drawring?!?!?
1:08:10 The Kickstarters that are coming
1:16:00 No Chocolate Bombs at Gen Con
1:18:25 Portal Games
1:20:00 Everdell
1:24:25 Tantrum Con
1:44:18 Outro
1:48:32 The Broken Token